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Dicing with Grammar

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(based on 226 reviews)

It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.

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It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
hyphen dice game 'Creepy compound adjective creator'
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hyphen dice game 'Creepy compound adjective creator'

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I can use a hyphen to combine words and create compound adjectives. Explanation Children need to understand how hyphens can be used to avoid ambiguity (e.g. man eating shark versus man-eating shark, or recover versus re-cover). Also, an understanding of hyphens can add descriptive depth to noun phrases (e.g. the creature) when they are used to form compound adjectives (the ferocious-looking creature). In the compound adjective ‘ferocious-looking’, the hyphen shows that the two component words have a combined meaning. Aim: using the ‘dice guide’, roll to create six compound adjectives with hyphens that you could use before a noun (e.g. muddle-headed monster). Write definitions for your compound adjectives on your ‘game card’. Keep unusual or ridiculous combinations too! Have fun playing with words!
Personification generators
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Personification generators

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Included in the zip folder: detailed lesson plan, presentation, four fantastic personification generators (spooky woods, old buildings - inside and outside, creepy caves and majestic mountains). You will need 1-6 dice to use the personification generators. Try them - the combinations really work! Everything is Word/PowerPoint so you can edit and adapt as you wish. This is a carefully planned, fully resourced and differentiated lesson about personification aimed at upper key stage 2 writers. I used this session to create poetry with personification, but it would work equally well with descriptive writing or story settings. The lesson is structured as follows: Warm up What is figurative language? What is personification? Can you personify your noun using one of the prompts on the screen? Shared writing 2 differentiated dice-based personification generator activities - children use these to create stunning examples of personification about spooky woods (one verse) or spooky buildings (two verse: inside/outside writing) - try it! Peer assessment There are two additional personification generators if your class are keen to do more (cave and mountains). Fully road tested - in one session the whole class had written superb personification poems (example included on the ‘woods generator’), and they really enjoyed the spooky theme. I hope your class have the same success.
Greater depth writing workshop - suspense and science fiction
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Greater depth writing workshop - suspense and science fiction

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This is a one day greater depth writing workshop aimed at upper KS2. There are 13 resources attached and a detailed plan of the day. Children have a complete piece of writing by the end of the workshop. Here is a brief summary of the day: Part 1 Get to know the model Reading as reader: How did the story make you feel? Reading as writer: How did the author do that? Drama (pairs) – bring the text off the page Part 2 Know your animal! Part 3 Know your mysterious object! Part 4 Quick plan Part 5 Parentheses activity Part 6 Extended writing time Success criteria for extended writing I can organise my story creatively and keep the reader in suspense (withholding vital information and using flashbacks) I can create suspense using modal verbs and rhetorical questions I can interrupt my sentences using ‘dramatic dashes’ (parentheses) I can use technical language appropriately in my creative writing (precise language around my animal’s physical features, habitat, behaviour and offspring) I can use figurative language
Science fiction model for Y5 or Y6
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Science fiction model for Y5 or Y6

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Here is a short science fiction/suspense model for Year 5 or Year 6. I have also included an annotated version with teacher notes showing all of the key grammatical features, the way the text is structured and some suggested activities. How is this text organised? Are you good at hiding? Do you ever keep secrets? Can you keep secrets from your reader? This story is all about keeping secrets, and causing confusion, uncertainty and suspense! Can you keep the identity of your man character (a cat in the model text) hidden until the end and let the reader try and work out what they are? Can you keep the danger unknown until right at the end? Can you finish on a cliff hanger? So many questions… Build your own story from here. Scatter clues about the identity of your main character and keep the danger hidden. Here are the themes of each part of the story: Setting, fear, an unknown thing coming Flashback 1: unclear warnings and rhetorical questions Sustaining injuries: main character stops what she is doing and runs for home, but it is treacherous Home and family: How is the character motivated to survive? Her den and cubs! Flashback 2: she remembers more warnings, but the threat remains uncertain and confusing Main character finds a familiar place – nearly home? – nearly safe? A mysterious object finally appears – everything scatters – character’s identity revealed Fear changes to hunger – prey becomes predator… cliff hanger!
Adverb Sea Monsters - a fun way to learn about adverbs and use them in sentences
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Adverb Sea Monsters - a fun way to learn about adverbs and use them in sentences

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Adverbs are one of the trickier word classes, so let's start off with the basics and learn in a playful way. From Year 3 onwards, children are expected to understand the term 'adverb' and use adverbs in sentences. From Year 4 onwards, children are expected to be able to open sentences with adverbs. In this fully resourced lesson (including lots of engaging activities), complete with lesson plan, presentation and a lively dice game, children will learn to understand the term 'adverb' as well as exploring some of the functions of adverbs. They will also have plenty of opportunities to use adverbs in sentences orally - though if desired, they could record their learning as well. There is also more challenging task for your talented writers and I have included the game cards so that you can edit them to match your class text. This lesson would also be an ideal revision tool for the Year 6 Grammar Test.
How many proper nouns?
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How many proper nouns?

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Children are expected to capitalise proper nouns from Year 1 onwards, but many children in Key Stage 2 find this tricky to remember. Often, children do not understand the difference between common and proper nouns. This lesson, complete with presentation and an dice game, will give children experience of using a wide variety of proper nouns, from book titles to shop names. Classes about to undertake the Y6 Grammar Test would find this a useful refresher on common and proper nouns. Make missing capital letters a thing of the past by playing: ‘How many capital letters?’
Battle of the Complex Sentences
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Battle of the Complex Sentences

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This lively whole class game involves stealing words and wearing blindfolds - it causes a real buzz of excitement around creating complex sentences. It is one of my most involved games, but very easy to get the hang of. You’ll need a full lesson to play it. A fun whole class grammar game promoting the use of subordinating conjunctions in complex sentences. My class loved it - I hope yours will too.
relative clause team game
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relative clause team game

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If you are confident with your classroom management, this game works well in a lesson observation. Children compete in teams, dropping relative clauses into prepared sentences. Children try out different roles, from author to reporter, and work collaboratively. I have found that children were quickly able to apply this skill in their writing after a session playing this game. Differentiation included, if needed. Give it a try!
spell ie and ei words, dice game: 'Follow the rule/break the rule', i before e except after c
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spell ie and ei words, dice game: 'Follow the rule/break the rule', i before e except after c

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I can spell ‘ie’ and ‘ei’ words Lots of children (and adults) get mixed-up when spelling 'ie' and 'ei' words. Is the rule 'i before e except after c' actually helpful? This dice game encourages children to explore the rule and decide for themselves. Here are some words that keep to the rule: field, shield, brief, chief, belief, believe, unbelievable, relief, relieved, piece, achieve receive, conceit, deceive, deceit, conceive, misconceive, perceive, perceivable, ceiling, receipt Here are some that don't: neighbour, weigh, counterfeit, foreign, kaleidoscope, their, caffeine, leisure, protein, seize, weird ancient, deficient, glacier, proficient, society, science, sufficient, species Play the game ‘Follow the rule/break the rule’, classifying words into two groups. After the game, the class could consider if this rule may work best: “i before e except after c, but only if it rhymes with a bee!”
Colon to introduce a list, dice game, fiction and non-fiction, differentiated 3 ways
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Colon to introduce a list, dice game, fiction and non-fiction, differentiated 3 ways

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I can use a colon to introduce a list (when the clause before the list is independent) This fun dice game gives children lots of opportunities to use a colon to introduce a list. I have included three versions of the game, to ensure that all learners are included and challenged appropriately. On track version: In pairs, use the on track dice guide. As players progress in the game, they must shade one colon on their game board for every item (or noun phrase) they include in each list. The first player to reach the finish is the winner. Support version: In pairs, children use the support dice guide. During each round both players create a list sentence, using the opening clause on the dice guide, and a list of noun phrases. There are visual prompts on the dice guide to support writers with ideas. Challenge version: Use the ‘on track’ dice guide, but ask the children to experiment with lists made up of expanded noun phrases that include commas, wherever possible. They can try using semi-colons to separate the items in each list. Example of a sentence that could be created by playing this dice game at challenge level: To create her magic potion she needed the following: wild mushrooms, from the lower field; oak bark, from the oldest tree in Western Wood; three long, white feathers and a twist of fresh sap, not more than a day old. Your class will soon get the hang of colons to introduce lists if you play this for a session.
colons and dashes, four dice activities
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colons and dashes, four dice activities

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Two engaging dice games exploring two different functions of colons (lists and explaining the previous clause). Better than worksheets! I have also included a two useful resources about dashes too.
free verse poetry
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free verse poetry

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Create poetry on any subject using this engaging dice activity. Why not kick your next topic or writing project off with a some poetry? This works well as a stand alone activity or as part of a writing unit, to develop adventurous language. Assessment focus: I can use figurative language and word play I can assess another writer’s work (peer assessment) I can draft, edit and publish my own free verse Follow the steps of this fun two part lesson (approximately 2 hours needed) and pupils will be able to create poetry on any subject. Simply give pupils a picture they can write on, and let the activity do the rest. What’s included? A detailed explanation of the activity, with real classroom examples Resources to try the activity with an image of a Viking archer (but you could replace the image with anything you like - the activity will work just as well!) Differentiated activity sheets, with many examples of short lines, verbs, prepositions, personification, alliteration, metaphor and simile Peer assessment prompt sheet I use this approach a lot, often with great success. Give it a try!
dashes, six ways to use parentheses
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dashes, six ways to use parentheses

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Dice game! Warm up! Presentation! Missing dashes activity! I’ve probably spent too much time thinking about how to teach young writers to understand dashes and to use them creatively. The end result is a dice activity which teaches children six simple ways of using dashes effectively. Children who take part in this writing activity will learn six different (and fool proof!) ways of dropping in extra thoughts and ideas between dashes. It is surprising the depth this can add to fiction writing. *As well as the dice activity, I have also included a 15 slide PowerPoint. This explains how dashes can be used, and it has extension activities. *I have also included a warm up activity that always leads to some useful discussion. *I have also included a ‘add the missing dashes’ activity Teachers, if you swap the sentences in this activity to match your own writing projects, children can generate superb sentences to add to their own compositions.
Beowulf multi-clause sentences
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Beowulf multi-clause sentences

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Use this to develop children’s understanding of clauses, and to encourage children to vary the number of clauses they include within their sentences. Assessment focus I can understand the terms ‘clause’ and ‘conjunction’. I can say sentences with one or more clauses. I can write sentences with many clauses, without confusing the reader. This activity promotes lots of talk around word classes and building multi-clause sentences.
spell words ending with ‘ary’, ‘ery’, ‘ory’
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spell words ending with ‘ary’, ‘ery’, ‘ory’

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Use the presentation to explore ary, ory and ery word endings. Play the fun two player game with built in self assessment - Word race: ‘ary’, ‘ery’, ‘ory’ Challenge and support activities are included. Challenge: Try the ary ory ery riddles included (‘challenge activity’). Support: Match the word cards and sentence cards and write the sentences down.